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A

AFTER - Static variable in class y25.base.LayeredGraph
Object insertion specifier.
AbstractLayoutStage25D - class y25.layout.AbstractLayoutStage25D.
Partial LayoutStage25D implementation that handles the core layouter part.
AbstractLayoutStage25D() - Constructor for class y25.layout.AbstractLayoutStage25D
Creates an layout stage without setting the core layouter.
AbstractLayoutStage25D(Layouter25D) - Constructor for class y25.layout.AbstractLayoutStage25D
Initializes this AbstractLayoutStage25D with the given core layouter.
ArrowPainter - class y25.view.realizer.ArrowPainter.
Paints Arrows into an OpenGL context.
ArrowPainter() - Constructor for class y25.view.realizer.ArrowPainter
 
activateHUD(GLAutoDrawable) - Method in class y25.graphics.Camera
Activates a "Head Up Display" for the given drawable.
activateProjection(GLAutoDrawable) - Method in class y25.graphics.Camera
Sets the passed drawable's OpenGL projection and modelview matrices to this camera's settings.
add(Vector3D) - Method in class y25.graphics.Vector3D
Adds the given vector to this one.
addBorder(float) - Method in class y25.graphics.BoundingBox
Adds a border of the specified size around this bounding box.
addPoint(double, double) - Method in class y25.view.realizer.DummyEdgeRealizer25D
 
addViewMode25D(ViewMode25D) - Method in class y25.view.Graph25DView
Adds the given view mode to this view and makes it active.
animator - Variable in class y25.view.Graph25DView
The animator that drives the redraw of the entire scene every frame.
appendStage(LayoutStage25D) - Method in class y25.layout.CompositeLayouter25D
Appends a stage to the layout pipeline.
apply(Transform.Matrix4x4) - Method in class y25.graphics.Transform.Matrix4x4
 
apply(Point3D) - Method in class y25.graphics.Transform
Applies this transform to the passed point and returns a reference to that point.
apply(Vector3D) - Method in class y25.graphics.Transform
Applies this transform to the passed vector and returns a reference to that vector.
apply(Transform) - Method in class y25.graphics.Transform
Applies this transform to the passed transform and returns a reference to the modified passed transform.

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